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Retroarch 3ds shaders pack
Retroarch 3ds shaders pack




retroarch 3ds shaders pack
  1. #RETROARCH 3DS SHADERS PACK UPDATE#
  2. #RETROARCH 3DS SHADERS PACK SKIN#
  3. #RETROARCH 3DS SHADERS PACK PATCH#
  4. #RETROARCH 3DS SHADERS PACK SOFTWARE#
  5. #RETROARCH 3DS SHADERS PACK DOWNLOAD#

We provide two macOS versions right now (because we are as ever all about being backwards compatible): The Steam Mac version was a good opportunity for us to establish some minimum baseline system requirements to make sure that RetroArch on Mac would run well out of the box. That being the case, recently we believe that in order to improve the out of the box enduser experience, it is perhaps necessary to start making some general baseline assumptions on what endusers realistically are using in terms of hardware.

#RETROARCH 3DS SHADERS PACK SOFTWARE#

The degree to which we push this is quite irregular in the modern day software industry but we believe it differentiates us from the rest of the pack, and in a good way. It’s one of our definite pet peeves and something we’re quite proud of. RetroArch pushes the concept of backwards compatibility to an absolute extreme. It’s basically like a development diary where we discuss future plans for upcoming versions and what we have been thinking about doing. Expect irregular blog posts like this, whenever something is on our mind that we want to share.

retroarch 3ds shaders pack

The other resizing part already took this into account, but WM_GETMINMAXINFO did not.Ī new concept we’re going to try, we’ll see if it lasts.

  • WIN32: Ignore window limiting with fixed position.
  • OSD/STATISTICS/FONT: Start browsing font from assets instead of root.
  • OSD/STATISTICS/FONT: Show “Default” instead of empty with default font.
  • OSD/STATISTICS/FONT: Allow reseting notification font with RetroPad Y to “null”, which uses the fallback pixel font.
  • OSD/STATISTICS: Try to scale font as small as possible/readable if stats won’t fit.
  • OSD/STATISTICS: Group Run-Ahead and Frame Delay as “Latency”.
  • OSD/STATISTICS: Finetuned statistics layout to be more compact and aligned.
  • OSD/STATISTICS: Notification font + statistics adjustments.
  • MENU/XMB: Horizontal icon animation fix.
  • LIBRETRO-COMMON/VFS/FILESTREAM: Fixes filestream_vscanf regression.
  • INPUT/AUTOCONFIG: Check for ‘enable_hotkey’ also from autoconf binds.
  • This replaces the current 1.15.0 version. RetroArch 1.15.0 updatedĪ maintenance update/fix has been pushed for 1.15.0. It can play some of the 1980s LaserDisc arcade games. This brings the total number of available cores on Steam to 60 now.ĭirkSimple is a core written from scratch by icculus, one of the original creators/maintainers of popular open source projects like SDL.
  • Fixed an error where the title screen didn’t show custom textures properly.
  • Roughly 50 hand edited textures, including various HUD elements.
  • Added over 700 high quality filtered textures, all hand checked and verified to make sure they reach a certain quality.
  • retroarch 3ds shaders pack

    #RETROARCH 3DS SHADERS PACK DOWNLOAD#

    Updated download link to make downloading the texture pack as easy as possible.Text is now much clearer and the title screen has been slightly updated as well.

    #RETROARCH 3DS SHADERS PACK UPDATE#

    Minor update with various changes and improvements.Over 30 re-worked textures for improved quality.Including fixes for the Sheikah stone textures and the chest textures. All 7 tree types have new textures ( see example here 279).Ganon’s textures are no longer glitched!.28 new HD textures have been added, a majority of them are dungeon related!.Improved texture quality and sharpness on over 60 textures.

    #RETROARCH 3DS SHADERS PACK SKIN#

  • Improved skin textures for multiple NPCs.
  • Improved texture quality and sharpness on many of the textures.
  • Gorons now have a higher resolution texture sheet (W.I.P).
  • Link’s face on the game-select screen is no longer glitched after the game is completed.
  • If you find more textures with the corruption bug, please report to me on Discord.
  • Fixed the “corrupted texture” bug for most textures, including the Master Sword Holster, the Water Temple and the Fire Temple, Zora King and more.
  • #RETROARCH 3DS SHADERS PACK PATCH#

    There is now an optional PS4 Buttons Patch available thanks to the hard work by the users Spyro Chris and Elizabeth Pant.Added alternate PS4 button layot optional 460 download to fit the 3DS button layout instead of the PS4 controller layout by tvloidw!.Needs proper testing, please report to me if the jumbled textures/corrupted textures bug still occurs! Likely fixed all texture corruption bugs by transferring the alpha bitmap from the original dumped textures over to the HD textures.Fixed the infamous rainbow / colored dots bug that plagued a majority of the textures from last update!.






    Retroarch 3ds shaders pack